Finally, the fun is intensified with the ROI and community
Traditional gaming models required users to Play, in order to collect in-game assets like skins, Wearables, level ups or upgradables.
However, the players spent or invested some money to enjoy perks available. Now, the new breed of gamers wanted a change. They sought incentives for the number of hours spent in the virtual gaming worlds, with the advent of blockchain, it was made possible.
Decentralization triumphs over others
The regular model of gaming is centralized wherein the economic cycle is fully controlled by the creator and the rights are owned by the authority. Hence, one cannot claim rights for his/her achievement in the play.
Metaverse or so called Play-to-earn games are now working on blockchain technology. The rewards are sent to users who are early adopters in the form of cryptocurrencies or NFTs. So, the hours spent in the game is not wasted, rather pampered by making them feel like they are in the community and earning for it as well.
Decentralization is all about managing our portfolio, adding to that, the players have the ownership of their wearables, skins or limited edition tickets as Non- fungible tokens.
NFTs uplifting P2E games
You can find a missing spot in the virtual games without the presence of something that is unique and owned by a user irrespective of creators, developers or anyone in the world.
It is the “ NFTs’. They are replacing in-game assets like skins, characters, or badges, et cetera which will be truly limited to a particular player in the blockchain.
With the add-on of rarities, in-game tokens and marketplace, the Gaming sector finds a potential way to pull in users to leverage economics and the community.
The Gaming market is valued at 197.4 billion dollars until now, while the Non-fungible tokens rose to billion dollars in a single year, 2021.
Imagine the growth in terms of revenue and entry of players all around the world introducing NFT Games.
Top Play-To-Earn NFT games
Some of the notable crypto games are listed below
- Axie Infinity
- The Sandbox
- Gods Unchained
The above mentioned projects made themselves a standing example in the past 2 years covering a massive amount of users who earn their daily income through playing.
Collectibles are then listed in their own marketplace for it to be aped in. Irony is, the digital tradables are exponentially increasing in their value more than real-world assets. The reason why people flex their NFTs more than their racing cars or branded watches.
Matching to the above model, GuardianLink launched a new NFT marketplace with inclusion of play-to-earn Cricket NFT game. Jump.trade, the NFT marketplace sold their 55k supply of Meta Cricket League NFTs in 9 minutes which cost 25$ each.
Real play isn’t started yet
Crypto market grabbed the attention from all industries from fashion to entertainment to sports to art. Consequently, tech giants jointly made partnerships with projects associated with NFTs to create their own history.
It is clear that the rocket is just set in the launchpad and it will moon in the next 5-10 years with the adoption of NFTs and gaming.